﻿using System.Collections.Generic;
using FoosballEye.Model;

namespace FoosballEye.Repository
{
    public interface IGameLevelRepository
    {        
        //NewGame GetNewGame();
        //Game SaveNewGame(string grayDefence, string grayAttack, string blackDefence, string blackAttack, string grayPoints, string balckPoints, string login, IPlayerRepository playerRepository);
        GameLevel GetByValue(int percentageValue);
    }
}
